WebCarrier owners work at a loss of 363 million per loaded carrier! 263 mil as Tritium (=70k/t * 3768t) + 100 mil for the wine (=5k/t 20kt) Jumping a carrier up and down takes at least 12 hours of jumping (jumps at least 21 min apart) WebElite Dangerous - The 250 Million Credits Per Hour Fleet Carrier Mining Hotspot ObsidianAnt 103K views 2 years ago 9:27 Elite Dangerous: What Are Fleet Carriers For? - A look at Fleet...
Nobody Wants Ship Interiors (then why are they in Fleet Carriers?) - Reddit
Web1st off you are going to want closer to 6 billion if you want your carrier to be useful to you other than mobile storage. 7 billion if you have friends you want to help along (more on that later) I got the shipyard, outfitting and restocking. I honestly dont remember what comes with the carrier out of the box but I also got commidites market. WebRefuel. Off Suspended Online. 0.00 CR. 0.00 CR. 0 T. Repair. Off Suspended Online. 0.00 CR. 0.00 CR. citiwear
Fleet Carrier: How Much Really? : r/EliteDangerous - Reddit
WebCarriers are not the same as ships. Carriers have one interior layout. Ships will need 38, some of which are huge. Carriers are static objects. Ships move. You must be teleported to a seat when the carrier is going to "move" which is a good hint that any kind of movement or transitions while standing is a no go. WebJun 9, 2024 · Some of the key facts are listed below. A Fleet Carrier costs 5,000,000,000 credits for the base model, which includes a Commodity Market and a Tritium Depot. The … WebDec 10, 2024 · For and average carrier, what is it about 125 tons per jump. So, I'm looking at 2,250 tons of Tritium one way? If a carrier is fully loaded how much Tritium does she burn per jump? The area I'm heading first, I can mine Tritium but will load up 4,500 tons before leaving, to be on the safe side. Last edited by Wolff ; Dec 10, 2024 @ 5:49am < 1 2 3 > citiwear fontana